Damn, if you played the old nintendo games, you should be the best of us all! The real skill is identifying patterns, the rest is reacting accordingly. Except for one boss, which has a tiny room with two dogs in. You try to move and the dogs stun you and then the boss paints the floor with you. You pretty much need friends, or good timing.
Ohh, I beat LoZ, Quest 64, Go-Mon and the like. Surely games these days are too linear with instant regenerating health, but I must say Dark Souls is most likely history's most unforgiving game.
I wasn't so much turned off by the difficulty, but how clunky and slow it was. I know timing is a huge factor for the learning curve, but I'm a dodge and rush sort of guy. I don't like whittling down my enemies, haha.